Systems Architecture

Method

A technical planning method for defining how the parts of an immersive system connect, communicate, and function together.

Description

Systems architecture describes the technical structure behind an immersive work. It defines the major parts of the system, what each part does, how data moves between them, and where key risks or dependencies sit.

Typical Use

Used during technical planning, prototyping, platform selection, multi-user design, installation planning, networked experiences, and system handoff.

Scope Note

This method may include system diagrams, data-flow diagrams, hardware maps, software modules, network plans, integration notes, and failure points.

Boundary Note

A strong architecture makes the system easier to build, test, debug, maintain, and explain to collaborators.

Collaboration Note

Usually involves technical directors, real-time developers, creative technologists, producers, interaction designers, hardware specialists, venue technicians, and support teams.

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