Spatial Walkthrough

Method

A review method for moving through a planned or built space to test layout, scale, flow, access, safety, and participant experience.

Description

A spatial walkthrough checks an immersive work from the point of view of moving through it. The space may be real, virtual, marked on the floor, or built as a rough prototype. The method helps the team test how participants enter, orient themselves, move, pause, interact, exit, and recover after the experience.

Typical Use

Used in installation planning, mixed reality design, room-scale VR, immersive theatre, museum work, exhibition design, accessibility review, and safety review.

Scope Note

This method may include floor-tape tests, greybox walkthroughs, site visits, route checks, sightline review, staff-position review, access routes, safety zones, and hardware placement.

Boundary Note

Walking the space often reveals problems that drawings, scripts, or technical plans miss.

Collaboration Note

Usually involves experience designers, installation designers, producers, technical directors, accessibility leads, facilitators, venue teams, sound designers, lighting designers, and testers.

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