QA Pass

Method

A testing method for checking whether an immersive project works as expected before review, delivery, or public presentation.

Description

A QA pass is a focused check for errors, broken interactions, missing assets, performance problems, device issues, and presentation failures. In immersive work, QA also needs to consider headset setup, tracking, comfort, facilitator flow, reset behavior, and the physical conditions of use.

Typical Use

Used before internal reviews, client reviews, festival submissions, public demos, app releases, installation openings, and major build handoffs.

Scope Note

This method may include bug checks, device checks, interaction checks, build checks, content checks, performance checks, reset tests, and issue logging.

Boundary Note

A QA pass works best when the team knows which version is being tested, what counts as a failure, and how issues will be reported and prioritized.

Collaboration Note

Usually involves QA testers, real-time developers, producers, technical directors, interaction designers, facilitators, and hardware or venue support staff.

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