Lighting and Look Development

Sub-discipline

Defining how surfaces and spaces appear under real-time constraints and close viewing.

Description

Lighting and Look Development defines how surfaces, environments, characters, and atmospheres appear. In immersive media, it must account for real-time performance, participant proximity, readability, mood, headset display limits, and spatial attention.

Scope Note

Covers real-time lighting setups, material response, atmosphere, readability, and consistency across scenes and devices.

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