Substance Painter

Tool

A texturing tool for painting materials, masks, and surface details on 3D assets.

Description

Substance Painter is used to paint and author textures directly on 3D assets. In immersive media it helps artists create material maps, wear, surface detail, and asset-specific visual finish that can be exported into real-time engines.

Best Used For

The standard for texturing 3D assets: paint on the model, export to engine presets. Keep the source files; exports alone are not enough to revise from.

Related entries