Photogrammetry Capture

Method

A capture method for photographing real objects, people, or places so they can become 3D assets or spatial references.

Description

Photogrammetry capture uses many overlapping photographs to record the visible surface of a subject. The images are later processed into a 3D model or reference. In immersive production, this can support realistic props, scanned locations, heritage work, documentary spaces, and real-world visual detail.

Typical Use

Used in cultural heritage, documentary VR, environment production, prop scanning, location capture, research visualization, and virtual production.

Scope Note

This method may include capture planning, camera settings, lighting control, scale references, coverage checks, color charts, image organization, and notes for cleanup.

Boundary Note

Good results depend on capture conditions before processing begins. Coverage, lighting, surface quality, scale, and file organization all affect the final asset.

Collaboration Note

Usually involves capture artists, photographers, 3D artists, technical artists, researchers, producers, location managers, subject experts, and real-time developers.

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