Networked Interaction

Sub-discipline

Multi-user and connected experience: latency, shared state, identity, and moderation.

Description

Networked Interaction concerns multi-user, connected, remote, or synchronized experiences. It includes latency, state sharing, identity, matchmaking, persistence, server architecture, moderation, and the social design of distributed participation.

Scope Note

Covers shared state, latency handling, presence, identity, matchmaking, persistence, and moderation in connected experiences.

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