Hardware Engineer

Role

Designs, builds, modifies, or supports physical electronic systems used in immersive projects.

Description

A Hardware Engineer designs, builds, and supports the custom electronics immersive work sometimes needs: sensor rigs, custom controllers, wearables, lighting drivers, motorized elements, and the one-off devices no vendor sells.

Custom hardware carries obligations that off-the-shelf gear does not. It has to be safe around the public, serviceable by someone other than its maker, and documented well enough to repair in another city. A prototype that works on the bench is halfway; hardware that survives an eight-hour public day, every day, is the actual deliverable.

Discipline-Specific Description

Hardware work extends physical design into electronics: it gives installations senses and movement that standard equipment cannot provide.

Scope Note

May include circuit and microcontroller design, sensor integration, custom input devices and wearables, prototyping and iteration, power and safety planning, enclosure requirements for fabrication, and repair documentation.

Boundary Note

The Hardware Engineer makes devices; the Systems Engineer architects how all devices and software fit together, and the Fabrication team builds the physical structures hardware lives inside. Electrical safety sign-off may need licensed professionals beyond this role.

Collaboration Note

Partners with creative technologists, systems engineers, fabrication designers and technicians, show control programmers, and the developers whose software reads the sensors.

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