Gameplay Programming

Sub-discipline

Implementing the interactive behaviors, rules, and state changes participants drive.

Description

Gameplay Programming implements interactive behaviors, rules, systems, feedback, progression, and participant-driven state changes. In immersive media, it often overlaps with interaction programming, embodied input, real-time systems, and comfort-sensitive design.

Scope Note

Includes interactive behavior, game rules, state systems, input response, and participant-driven logic in code.

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