Simulator Sickness Survey

Technique

A comfort testing technique for collecting participant reports of nausea, dizziness, eye strain, or related symptoms.

Description

A simulator sickness survey gives participants a structured way to report discomfort. It helps the team compare comfort across builds, devices, scenes, or locomotion options. In headset-based work, this can support safer design choices and clearer limits for public presentation.

Typical Use

Used during comfort testing, playtesting, usability testing, device profiling, safety review, and headset-based QA.

Scope Note

This technique may include symptom questions, severity ratings, session timing, device notes, locomotion notes, recovery notes, and follow-up actions.

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