Polygon Reduction

Technique

A 3D optimization technique for lowering model complexity while keeping the asset readable and useful.

Description

Polygon reduction makes a model lighter for real-time use. It removes or simplifies geometry that adds cost without adding enough visible value. In immersive work, reduction must be tested from the distances and angles participants will actually see.

Typical Use

Used when an asset is too heavy for its platform: scan cleanup, mobile targets, background objects, and anywhere silhouette matters more than polygon density.

Scope Note

This technique may include decimation, retopology, silhouette checks, deformation checks, LOD preparation, collision review, and target-device testing.

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