Front-End Developer

Role

Builds user-facing web, interface, platform, or application layers.

Description

A Front-End Developer builds the interfaces that people use to access, operate, monitor, understand, or manage an immersive project. These interfaces are not always audience-facing. They may be used by participants, operators, researchers, producers, technicians, archivists, or back-of-house teams.

In immersive media, front-end work can include public websites, onboarding pages, companion screens, dashboards, showrunner controls, metadata tools, telemetry views, archive browsers, admin systems, or in-headset interfaces. When the interface moves into a headset or spatial environment, the role becomes more specialized because familiar web and screen conventions are less established.

Discipline-Specific Description

Within real-time software development, the Front-End Developer turns project information and operational needs into usable screens, controls, and interface flows. Their work can shape public trust, operator confidence, data collection, show control, and the participant’s first or last contact with the project.

Scope Note

May include websites, dashboards, forms, onboarding pages, showrunner controls, back-of-house tools, metadata entry, telemetry displays, control panels, archive interfaces, ticketing or registration flows, device-status displays, and in-headset UI.

Boundary Note

Front-end development overlaps with UX design, interface design, back-end development, tools development, show control, and technical operations. Its center is the implemented interface layer people use to interact with the system.

Collaboration Note

Commonly works with UX designers, interface designers, back-end developers, producers, technical directors, installation teams, researchers, accessibility designers, operators, archivists, and QA testers.

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