Constraint Rigging

Technique

A rigging technique that uses rules or relationships to control how digital parts move together.

Description

Constraint rigging links the movement of one part of a digital object to another. It can help a hand follow a prop, a door follow a hinge, eyes follow a target, or an avatar respond to tracked movement. In immersive work, constraints need to behave well in real time and under participant-driven conditions.

Typical Use

Used during rigging workflow, character animation, avatar systems, motion capture cleanup, interactive props, and real-time implementation.

Scope Note

This technique may include parent constraints, aim constraints, IK constraints, prop constraints, tracking constraints, limits, offsets, and test animations.

Related entries